The fastest league – with robot speed up to 3,5 m/s. A match shall be played by two teams, each consisting of 5 or 11 robots, one of which can be the goalkeeper. Three human team members, a "manager", a "coach" and a "trainer", shall only be allowed on the stage. One host computer per team, mainly dedicated to vision processing and the decision making process, shall be used.
Results
The league with the smallest robots. A match shall be played by two teams, each consisting of five robots, one of which can be the goalkeeper. Three human team members, a "manager", a "coach" and a "trainer", shall only be allowed on the stage. One host computer per team, mainly dedicated to vision processing and decision making process, shall be used.
Results
The fastest league – with robot speed up to 3,5 m/s. A match shall be played by two teams, each consisting of 5 or 11 robots, one of which can be the goalkeeper. Three human team members, a "manager", a "coach" and a "trainer", shall only be allowed on the stage. One host computer per team, mainly dedicated to vision processing and the decision making process, shall be used.
Results
The goal of the HuroSot league is to encourage research in practical, autonomous, highly mobile and versatile robotic platforms. Intended applications for these robots are, among others, search and rescue robots, care robots, etc. As a benchmark problem, the goal of the HuroSot league is to develop humanoid robots that can play soccer well against other robots or even human opponents. Currently, the HuroSot competition is in its infancy, but nevertheless, humanoid robot soccer provides researchers with a good test bed for their systems and proved to be fun for both participants and spectators.
Results:
The fastest league – with robot speed up to 3,5 m/s. A match shall be played by two teams, each consisting of 5 or 11 robots, one of which can be the goalkeeper. Three human team members, a "manager", a "coach" and a "trainer", shall only be allowed on the stage. One host computer per team, mainly dedicated to vision processing and the decision making process, shall be used.
Results
The fastest league – with robot speed up to 3,5 m/s. A match shall be played by two teams, each consisting of 5 or 11 robots, one of which can be the goalkeeper. Three human team members, a "manager", a "coach" and a "trainer", shall only be allowed on the stage. One host computer per team, mainly dedicated to vision processing and the decision making process, shall be used.
Results